If I can be of further assistance re: the "PASSING GAME CONCEPTS" - feel free to email me at:
billmountjoy@yahoo.com" onclick="window.open(this.href);return false" onclick="window.open(this.href);return false
PS: We put our COMBINATIONS together as follows:
RULES FOR THE DROPBACK PASS OFFENSE
--------------------H-O-O-C-O-O-Y
--X-------------------------Q--------------------------Z
----------------------------R
H & Y = INSIDE RECEIVERS
X & Z = OUTSIDE RECEIVERS
A. OUTSIDE & INSIDE RECEIVERS TO CALLSIDE FREE RELEASE & RUN PATTERN CALLED.
B. OUTSIDE RECEIVER AWAY FROM CALL FREE RELEASES & MIRRORS ROUTE OF OUTSIDE RECEIVER CALLSIDE.
C. INSIDE RECEIVER AWAY FROM CALL CHECK/RELEASES & RUNS SAME ROUTE AS INSIDE RECEIVER TO CALLSIDE IF HE GETS OUT (EXCEPTION – FLAT ON 8-9 ROUTE).
D. RB CHECK/RELEASES TO CALLSIDE
60 SERIES = QB 3 STEP DROP (RECEIVER’S BREAK AT APPROX. 6 YDS.);
50 SERIES QB = 5 STEP DROP (RECEIVERS BREAK AT APPROX. 12 YDS.):
NOTE: EVEN #’S = RT; ODD #’S = LT.
ROUTE COMBOS-----------INS. REC.-------OUTS. REC.------RB
60-61-----------------------HITCH-----------HITCH------------CIRCLE
60 UP/61 UP---------------SEAM------------UP-----------------CIRCLE
62-63-----------------------FLAT-------------SLANT------------CIRCLE
50-51-----------------------CORNER----------HITCH------------POST
52-53-----------------------OUT---------------POST-------------SWING
54-55------------------------TURN------------OUT---------------CIRCLE
56-57------------------------FLAT------------CURL--------------CIRCLE
58-59------------------------POST------------POST/CORNER----FLAT
******************************************************************************************************************************************************
PS: Descriptions of all the ROUTES used in the above PATTERNS are below:
BASIC ROUTES FOR X & Z (ALIGN WITH OUTSIDE FOOT BACK)
60-61 & 50-51 = HITCH: Align at normal. First step with your outside foot. Your fifth step will find you on your outside foot. Plant this foot and pivot your inside hip to the OUTSIDE staying low and stationary. After the catch roll to the outside.
62-63 = SLANT: Align outside normal. First step with your inside foot at 45 degrees and you look for the ball right away. (VARIATION: SLANT can also be run breaking on third step (OR fifth step) at 45 degree angle – has to be “game planned”).
60 UP-61 UP = UP: Align at normal. First step with your outside foot. Sprint off the ball and attack the inside shoulder of the defender. When you break down the cushion make an inside move to force an inside turn by the defender. Push off your inside foot and give off to the sideline. Stay 4-5 yds. from the sideline. You should catch the ball about 18-25 yds. deep. If you get a hard corner with deep help, release outside of the corner and get into the fade area (18 yds. deep).
50-51 = HITCH (SAME AS 60-61)
52-53 = POST: Align inside normal. First step with outside foot. Your seventh step will find you on your outside foot. Plant this foot and break to the near upright. Note: If away from callside, don’t cross hash (turn straight up hash when you reach it).
54-55 = OUT: Align inside normal. First step with outside foot. With your seventh step ROLL to the outside. Your eighth step will bring you completely around. (Snap your head and shoulders around ON your seventh step and look for the ball AS your eighth step hits the ground). This route has a rounded effect – it is NOT a sharp break. Vs. hard corner – run a “fade”.
56-57 = CURL: Align at normal. First 7 steps exactly same as POST. On your seventh step plant your outside foot and break to the near upright for two steps SELLING THE POST. Plant your outside foot and come back DIRECTLY to the QB exposing your numbers to him. When the ball is thrown come back to meet it – NEVER sit and wait on the ball.
58-59 = POST/CORNER: Align inside normal. First seven steps exactly same as POST. On your seventh step plant your outside foot and break to the near upright for three steps SELLING THE POST. Plant your inside foot and break to the corner aiming for a point 22 yds. deep on the sideline.
NOTE: ALL ROUTES (EXCEPT FOR “OUT” – 54/55 - WHICH CONVERTS TO “FADE”) - ARE “RUN-IT’S” AND WILL STAY ON VS. HARD CORNERS (PRESS OR ROLL).
Complimentary Routes In “50” & “60” Series
A) H & Y
60-61 – H & Y take an outside release gaining width & “hitch” at 6 yds. deep.
62-63 – H & Y take an outside release & run “flat” route 4 yds deep.
60 UP-61 UP – H & Y – take an outside release gaining width & run “seam” route up the hash.
50-51 – H & Y take an outside release & run “corner” breaking at 10 yds. to a depth of
22 yds. deep on boundary.
52-53 – H & Y take an outside release and at 10 yds. deep break “out” at 90 degrees.
54-55 – H & Y take an outside release to a depth of 8 yds. & break out & down to a
depth of 6 yds. NOTE: Can run “corner” (same as 50-51) by Game Plan.
56-57 – H & Y take an outside release & run “flat” route 4 yds. deep. Hook up if you get to
width of original align of WR & ball isn’t in air (leave room).
58-59 – Callside H or Y take inside release to a depth of 10 yds. & break to near “post”.
Offside H or Y run “flat” route (same as 56-57).
NOTE: CALLSIDE H OR Y HAS FREE RELEASE. OFFSIDE H OR Y HAS CHECK RELEASE (ON ALL OF ABOVE).
B) RB
On ALL passes above EXCEPT 50-51, 52-53, & 58-59 – your assignment is the same. Check release & run a “circle” route over the ball about 5 yds. deep hooking up & showing QB’s your number.
50-51 – Check release & run a “post” to near upright.
52-53 – Check release & run a “flat” route to a depth of 4 yds. deep.
58-59 – Check release & run “swing” route behind LOS. As you turn up – you should catch ball roughly where WR lined up.